In the interest of conserving space and trying to structure the book to make it as reader-friendly as possible, we came up with a few conventions that are used frequently throughout the character descriptions: An asterisk after a word or phrase designates a magical item, magical ability, or spell that is described in the supplementary material following the character descriptions. Every attempt was made to apply the rules of the AD&D® game when possible, but some folks in this book (Alias, Elminster, and the Seven Sisters, for instance) just cant be accurately described without throwing some of the rules out the window. Some of these NPCs break major game rules left and right this simply is a result of translating fiction and other nonofficial sources into game information. Ily described according to the rules in the Players Handbook and D UNGEON MASTER® Guide. After all, the Realms is about heroic deeds and valiant heroes and heroines, so its in that spirit that we present this book. While even a partial timeline of everything thats recently happened in the Realms is impossible (really it is, so please dont ask to see one), wed like to think we did hit the high points. In this book, we have tried to encapsulate the myriad events and major individuals of the years of heroic action that weve all been treated to viewing. Weve also learned more of the activities of the Harpers, and more about the past of the Realms spokesmage, Elminster of Shadowdale. We learned of the trials and triumphs of the Kendricks and the Moonshae Isles we came to know and love the inhabitants of Icewind Dale, and we cheered for an artificial lifeform and her reptilian companion as they threw off the evil shackles of her creators. Further, many characters and their stories have become known and loved as part of Realmslore. In the seven years since Hall of Heroes saw publication, the Realms has withstood the Avatar crisis and its aftermath, the Tuigan invasion, the (almost) rebirth of the dead god Moander, and numerous smaller upsets and trials. The other reason was the simple fact that the Realms is a vital, dynamic place. That book has been out of print for several years, and that was one reason for doing this book.
This book is an update and a revision of the Hall of Heroes product first published in 1989. Introduction Welcome to the Heroes Lorebook.
133 SUPPLEMENTARY MATERIAL THE CHOSEN OF MYSTRA. SPECIAL COLOR SECTION: HEROES AT REST, AND DOING WHAT THEY Do BEST PAGES 73≨8 MOURNGRYM AMCATHRA. Any reproduction or unlawful use of the material or artwork contained herein is prohibited without the express written permission of TSR, Inc. This product is protected under the copyright laws of the United States of America.
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PLANESCAPE, MONSTROUS MANUAL and PLAYERS OPTION are trademarks owned by TSR, Inc. 120 Church End Cherry Hinton Cambridge CB1 3LB United KingdomĪDVANCED DUNGEONS & DRAGONS, AD&D, FORGOTTEN REALMS, DUNGEON MASTER, MONSTROUS COMPENDIUM and the TSR logo are registered trademarks owned by TSR, Inc. Isler Graphic Design: Dee Barnett Cover Design: Dawn Murin Electronic Prepress Coordination: Dave Conant Special Thanks: Jim Butler, Elaine Cunningham, Ed Greenwood, Julia Martin, Douglas Niles, Steven Schend, & Barbara Young and the TSR Book Dept. Galica Cover Illustration: Doug Beckmann Color Interior Illustrations: Jordi Torres Black & White Interior Illustrations: Ned Dameron, Tony Crnkovich, and Valerie A. To Bob, Doug, Ed, Jeff, Jim, Kate, Troy, Zeb, and the authors of all the FORGOTTEN REALMS® novels who made this task so enjoyable your stories brought tears to our eyes more than once.Ĭredits Design: Dale Donovan & Paul Culotta Development and Editing: Kim Mohan Project Coordinator: Thomas M. Heroes Lorebook by Dale Donovan and Paul Culottaīeing a compendium of the characters whose exploits in the struggle against evil and chaos are chronicled in the literature of the ® FORGOTTEN REALMS campaign world, giving statistical information on each hero as well as personal facts and a bit of advice on what could happen if their paths should cross with that of a band of worthy adventurers.